Combat in its current form is a bit stale, particularly melee but across all kinds of things, is an unfinished foundation that needs expansion to enhance game play and retention, and to close the gap between gears Dark And Darker Gold.
Current problems: The combat is all about movement or let's call it positioning, along with the gear you have equip and what the health bar on your game looks like. Your other equipment can also contribute up until you enter melee.
This is only a problem because Dark and darkers combat and combat in this state is similar to minecraft, and is perhaps simpler since mine craft has a faster pace, which forces the players to make faster decisions and you're able to use less items in combat to gain the advantage.
This is going to cause a lot of upset for the majority of people, which is fine. but its important to put it out theresince minecraft also comes with the ability to build, manipulate the environment, and massive gathering to deal with. with darker and darker colors, the meat of the game is combat. Everything else is in service to that combat and you have no distractions from it.
Here are my suggested changes:
Blocking: Take directional out of it. if you initiate a block while an enemy is right in front of your your character automatically blocks in a manner that allows you to be able to block the attack cheap Dark And Darker Gold. It might sound like a way to reduce the level of difficulty at first but it's actually a use later on by the mechanics to make it simpler.
Needs Mechanical Work
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